First off, allow me to say this game is a blast. Get it?
Rofl.
Carrying on, this game really is a great deal of fun, whether or not you're actually fulfilling your duties as a terrorist. That's right, a terrorist. You bomb shit that doesn't belong to you, and often hurt colonists in the way. It's not in any way religious, which is... likely a good PR decision. Red Faction: Jihad wouldn't have a same tone with all those game-buying infidels.
A side note here; I played this on both the 360 and PS3, and though the 360 version had more solid controls, the PS3 version looks leagues prettier, and the frame rate seems much smoother. Moving on.
The actual gunplay feels like Gears of War to me, sans a sound cover system. And that's a good thing. I've not actually managed to use cover yet, so... we'll skip that for now. Being able to run backwards while you shoot is a nice function, though hardly revolutionary. I could do with the ammo clips being a bit larger, but Hell, with so much cool stuff going on you won't notice your ammo running out.
Every building in this game is destructible. Every one. It's awesome. Problem is, when you're not paying attention during a battle and lobbing charges at enemies, you can and will drop buildings on yourself and others. While funny, it's also a forehead slap moment. Many times over.
I think the real shining moment in this game is the online play. The multiplayer is something else. You can pick up backpacks with different abilities (charging through walls, leaping high, jetpack, concussion and more), snag weapons that don't exist during the campaign (I believe), and generally tear yourself and the enviorment apart in glorious ways. You could kill months doing this, and thats just with one person.
So, all in all, this game is easily worth the purchase.
And tomorrow, I'll have a hands on review with Ghostbusters.
Don't cross the streams, friends.
- CD
Tuesday, June 16, 2009
Intimate Moments with; Red Faction: Guerrilla
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